Jesper Bröring

Product Designer based in Amsterdam.

Side projects

Two-by-Two Prioritiser

Since May 2023

The Two-by-Two prioritisation method helps you prioritise the next important thing to work on. Try it yourself

little moving things

Since April 2014

A collection of photos and short stories, taken or curated and written by Jesper. The stories are written from the perspective of the things in the picture. They might be true or funny, you be the judge of that!
littlemovingthings

Prototype Exporter (Archived)

May 2020 - January 2022

Take your prototype out of Figma. The plugin allowed you to download and run your prototype in a browser on any device. After 9.5K installs within Figma without any external promotion, I sunset the plugin because of Figma’s rapid development, increasing complexity and lack of time & reward.

Work

Principal Digital Product Designer at Shell Recharge Solutions Europe

Formerly known as NewMotion

January 2021 - October 2024 (3 years and 10 months) in Amsterdam

Moved to a client-side job to join the eMobility industry to help accelerate the energy transition. In a highly technical space, I worked embedded within a product team to design tooling for our external installation & maintenance partners and internal technical support. I developed products from “zero to one”, helped deliver important features for the business and for the users and supported the transition from legacy systems to new. Besides being an individual contributor, I mentored other designers in the team by helping them with best practices, eMobility industry knowledge and observing their ways of working and providing feedback. I was made redundant in October 2024, together with the whole design team.

Principal Product Designer at VMware Pivotal Labs

May 2016 - December 2020 (4 years and 7 months) in London and Amsterdam

I worked in teams with product managers and software engineers, and we collaborated with clients on their projects. While building products, I up-skilled client designers and non-designers on User Centred Design, Lean UX & Agile practices. I practiced full-stack design on each project, which included: conducting user research, exploring design ideas, creating prototypes, exploring visual design languages & collaborating with the Product Manager & Lead Engineer to prioritise the right things to focus on. For the last year of working at Tanzu Labs I lead design projects in the Netherlands, working with the national law enforcement to scale their product practices and build new internal products.

Senior Interaction Designer at Method

June 2013 - May 2016 (2 years and 11 months) in London

As an Interaction Designer, I worked on various teams on big and small projects. I was part of the award winning lush.co.uk design team where we defined everything from the higher-level content strategy to the smaller lower level details of the responsive e-commerce website. In 2014 I was sent to the Method New York City studio where I collaborated with a visual designer in a larger design team of 3 pairs to design the McDonald’s mobile app prototype within 12 weeks in a sprint based process.

Learning

MA Digital Media Management at Hyper Island

2012 - 2013, Manchester, United Kingdom

BA Communication and Multimedia Design at University of Applied Sciences Utrecht

2009 - 2012, Utrecht, the Netherlands

Mediadesigner at Grafisch Lyceum Utrecht

2005 - 2009, Utrecht, the Netherlands